Showing posts with label dallas_hudgens. Show all posts
Showing posts with label dallas_hudgens. Show all posts

Tuesday, March 22, 2011

Weather Report

Weather Report from Dallas Hudgens on Vimeo.



This project was to develop a motion piece for a futuristic weather report for 4 cities during a 3 day weekend. We used the LATCH concept for organizing information (Location, Alphabet, Time, Category, Hierarchy). There are 3 parts to the video, and each part emphasizes one of the LATCH systems. I chose to emphasize Hierarchy, Time, then Alphabet.

Friday, March 4, 2011

Increse - Type in Motion

Untitled from Dallas Hudgens on Vimeo.



This is the second word for the Type in Motion project. The project was to animate a word to show its meaning. I chose to emphasize a increase in point size and mass.

Thursday, March 3, 2011

Playful - Type in Motion

Playful - Type in Motion from Dallas Hudgens on Vimeo.



The goal for this project was to animate a word to show its meaning. We were given a time limit of 5 seconds. This project was also to familiarize ourselves with After Effects. I chose to animate playful in a slinky motion, like the childhood toy.

Wednesday, March 2, 2011

Blue Squares

Blue Squares from Dallas Hudgens on Vimeo.



This is an After Effects exercise to learn the different tools and movements that are available.

Wednesday, November 3, 2010

Image Analysis




Click to view in its own page - Image Analysis Link

In this project, we were to find an image and highlight the historical graphic design movements that influenced the image. I chose the BBDO Minneapolis 80th Anniversary party poster. I chose a flash piece because I wanted the user to interact with the information so the user would feel more connected to the piece.

Tuesday, November 2, 2010

Interface Design - Research Paper



This is a research paper written for graphic design history. My topic was interface design. I covered what interface design was, the interaction between the interface and the user, how the interface affects the usability of the product, and how as designers we can improve the interface for the user.

Monday, November 1, 2010

Arts and Crafts Movement - Graphic Design History Presentation

ArtsAndCraftsMovement_Hudgens

This assignment was to give a 30 minute presentation on a given graphic design movement. I used a slide show to present my movement.

Monday, April 5, 2010

High Moderism - Blanton Museam of Art












This was a poster to highlight a period in graphic design history that would be featured at the Blanton Museum of Art. This also represented the specially designed buttons for the exhibition.

Sunday, April 4, 2010

The Kitchen of Meaning - Mnemonics



In this project, we were to create a poster for an art exhibition entitled The Kitchen of Meaning. We selected a word that we were to use as the theme for the poster. My word was mnemonics, which are devices to aid in memory. I decided to utilize the military phonetic alphabet as they use it when remembering codes. I used this theme to create a confidential military looking document.

Friday, April 2, 2010

Flossing Teeth 101 - Instructional Design



This was for a project assigned in one of my classes. We were focusing on instructional design. I was to design a set of instructions for flossing your teeth. I choose to make my instructions for an audience of ages 16-40. I used all vectorized images for clarity. The specialty of these instructions is that they are adhesive and are meant to be placed on a mirror. This way it is convenient to read while flossing your teeth. The steps are also modular, so you can easily arrange them in any form. I also worked on product design with this project. I designed the packaging with the idea in mind that it would be something a dentist would give away at their office.

Monday, December 14, 2009

Flash Representation of Symbols



This is an interactive assignment that displays some of the symbols I created in a previous assignment. The object of the assignment was to demonstrate a knowledge of flash while displaying the methodology of the creation of our final symbol. My concept was to mimic the space theme of my symbols. The symbols fly in at different directions like objects floating in space. Once you click the space green button, the following symbols are the iterations of the previous symbol, which come out in an asteroid like pattern, ending in the final symbol.

Sunday, December 13, 2009

Cognative Map












For this project, we were to design a map for what we were thinking. I chose to do a 3-Dimensional box that represented my mind. You would view through the slot seeing everything inside my mind. The items in the front where the ones I thought about most, the ones farther back were things I was not as focused on.

Friday, December 11, 2009

Perceptual Map



This is the second map in my project, the perceptual map. In this map, I was to emphasize the difference senses I perceived on my journey. I used a video to showcase what I saw, heard, felt, and smelled on my journey. The video follows my exact path of travel from my room to my first class. The sound changes to reflect the texture of the surface I am walking on. There are also different sounds for what I hear on my journey. Smell is represented through symbols and the cloud of smell that I walk through. I hoped to present my journey in a way that my audience could perceive the same senses I do by experiencing my same journey.

Thursday, December 10, 2009

Artifact Map



This is the first map of a three part project.
In this project, we were to create an artifact map of our journey from home to school. Since I live on campus, I decided to trace my path from my room on campus to my first class. This map was to include more geographical and physical aspects of my journey. The idea was that someone unfamiliar with the area could read my map and be able to successfully complete the path of travel. Since my journey is very short, I decided to focus on the main guiding feature from my room to my class: the sidewalks. I created the sidewalks in the same form and pattern as the one's in my journey. With the sidewalks and the buildings as a reference, my map is very easy to read.

Saturday, December 5, 2009

Thursday, December 3, 2009

Symbol Creation - Finals per Category

Space Final 3



Nautical Final 3



Virtual Final 3




These were the final 3 images for each category that I then refined into final solid symbols.

Wednesday, December 2, 2009

Symbol Creation - Maxtrix Iterations

SymbolIterations

These were the new symbols I created after using the matrix method.

Tuesday, December 1, 2009

Symbol Creation - Step 1



This was the beginning of a project where our goal was to create a new symbol. I started with a general topic, mine being Navigation. From there, I chose three subcatagories: Nautical, Space, and Virtual. For each sub category I vectorized one found image, one hand drawn image, and one abstracted image relating to that category. These were my results. We then used this in a matrix system to create new symbols.

Sunday, September 20, 2009

Web Interface - Critical Mass

WebInterface2

WebInterface

These web interface designs were created to display our critical mass images. I created mine to relate to my theme of envy.

Thursday, September 3, 2009

Envy Postcards



In this project, I was instructed to create four post cards representing one of the 7 deadly sins. I chose envy. Each post card represents a girl envying something else. Also, every post card shows the envious one with her eyes wired shut. This is from an older belief that those who gave into the sin of envy would have their eyes wired shut as punishment. The first is a girl all alone in black and white envying the relationships of others above her. The second is a girl envious of all the designer things below her she does not have. The third is a fat girl on the left side of the mirror envying the awkwardly skinny girl on the other side. The final image is this girl wanting all of the fame and fortune she does not posses.

Those who are envious are in black in white, or lacking in color and density. The object that they are envious of is rich and in full color. Each set of eyes are wired shut to correlate to the older punishment for committing the sin of envy.